~/marchus.dev█
~/projects/codey-chillcade-management-system
<- cd ..

Codey Chillcade Management System

[MS]

Offline local-network arcade booth system with QR-linked prepaid coins, session timers, and analytics.

Built for our organization's (SYCOMP) booth for a week long event to replace slow pay-per-game cash handling with prepaid Codey Coins. Staff scan student ID QR codes right from their phones to register players, sell coin packages, start multiplayer or timed game sessions, and track active countdown timers.

Runs completely offline over a private local Wi-Fi network from a single host laptop, pairing an immutable coin ledger with staff activity logs and post-event revenue analytics.

[01/01]Dashboard
Codey Chillcade Management System

/stack

[ Next.js ][ TypeScript ][ Tailwind CSS ][ Supabase ][ Docker ]